Tuesday, May 22, 2012

PEST: BEGINS


Today is the day! PEST: BEGINS, our iPhone / iPad game, has officially launched! Check it out on the app store today!



Monday, April 23, 2012

TOUR GIGS BRANDING PACKAGE


We were excited to help our friend Jake Saxbe with various logo builds and type build templates for his work with Tour Gigs.

Tour Gigs partners with national bands and various venues around Austin, TX. They do multi-camera shoots of the shows and package the concert films which are made available to fans for downloadable purchase.

Logo Builds



Title Examples


Monday, April 9, 2012

PEST - TEASER

A little teaser for an iPhone / iPad game we are developing...



Monday, April 2, 2012

TOYCAR - BEHIND THE SCENES


Our internal projects get the same love as our commercial clients - and the same development process. After the initial concepts begin to gel, we go straight to traditional storyboards for the narrative, static styleframes for the art direction, animation tests for the technique, a combination of 2D animatics and 3D wireframes for previz, live-action tests for the transformation to CG, and then the final animation and color treatments. TOYCAR was touched by all the players in our studio: illustrators, modelers, compostitors, animators, producers, live-action, etc. Great pride was taken in the details. This is a child’s imagination so we wanted to fill the environment with a crazy amount of animated gizmos and characters, really bright colors, sweet transitions, and a stellar soundtrack.


And if you haven’t seen TOYCAR or want to see it again, check it out below.